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3D Horse Run Cycle

Over the past few months I have been working on modeling, rigging, and animating a LEGO horse in Autodesk Maya 2010. This is a short run cycle to test out the rig. Obviously it's not perfect. Any tips or ideas on how to improve it would be greatly apprectiated!


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© 2009 Isaac Nelson. Last update: 12:52 PM on 12/14/09.
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